MATCHBOOKGAMES
One-vs-all cards game about cats breaking stuff.

CLAP! CLAP! CLAP!

A PURRFECT GAME OF CATS & CLAPS

2–6 players10–15 minAges 8+Cards + Tokens

Cats team up to knock whatever's on the table onto the floor — plates, vases, whatever's within reach — before the Owner can stop them. The Owner waits for the perfect three-of-a-kind to save each item and scare the cats away. Wreck enough items and the Cats win together. Save enough and the Owner wins.

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Checkout happens off-site — this button links to the shop at launch.
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See it before you swat

Prefer paper? The full rulebook fits on one matchbook-size fold-out — read it in about three minutes.
How it plays

Every round, four beats

Pick a side

One player is the Owner, defending the house. Everyone else is a team of Cats, wrecking it together.

Build the pile

Cats play Tap! cards on the Active Item, one point at a time — or drop a matching Pounce Combo for +2 at once.

Guard the item

On their turn, the Owner nudges the pile down by discarding a matching Clap! card, or saves up a set.

Clap back or lose it

The instant an item hits 5 points, the Owner checks their hand. Three matching Claps! saves it — otherwise, it shatters.

Photo: a round in progress — game night, bar top, or road trip
Gameplay photo slot

In the box

  • Tap! Cards 45
  • Clap! Cards 36
  • Special Cards 8
  • Item Tokens 6

How you win

Cats win by shattering the target number of items as a team. The Owner wins by saving that many first. With 2–3 players it takes 2 Item Tokens to end the game; with 4–6 players, it's 3.

Two-faced cards

Zoomies! and Big Hiss! help the Cats — extra draws or forcing the Owner to redraw. Flip the same card as the Owner and it becomes Coffee Surge or Spray Bottle!, working just as hard for defense.

Watch the Sweep

Discard a card as a Cat and the Owner can snatch it instantly, swapping in one of their own. Timing your discards matters.

Coming Soon!

Border Line Crazy!

See the game